Printing Press Assembly Photos


My original intention was to run the instructions for building the printing press next week, after the review of the magazine. Instead, I’m uploading two blog entries in one day, today. If you haven’t read the one on the Newton magazine article on Penrose Tiles, click the “previous” button.

There’s about 40 pieces to the Gakken mini printing press kit, plus the 2 letter sets, ink bottle, screwdriver, and eye dropper. The only other tool you’ll need is a scissors or diagonal cutter for cutting the letters out of the mold frame and trimming off the flash. Figure 30-45 minutes for building the kit, and up to another hour for cutting out the letters. You may want to have a tray ready for holding the letters to avoid losing them; or take a sheet of foam core, rule a 9×9 grid on one side, punch holes at the intersections and use that for holding the letters in the same positions as in the mold frame. You don’t really need to check if you’re missing any pieces, but laying everything out flat on a table may make it easier to find the parts you need for each step.


(All rights belong to their owners. Instructions from the magazine used here for assembly purposes only.)

Ok, getting started. Get the left and right arms, plus one of the regular screws. Position both arms so the ends of the 2 cross beams for the right arm fit into the matching left arm cross beams, and hold them together by tightening down the screw inside the middle cross beam.

Take the left and right frame pieces, and fit them together as shown in the photo.
Gack.
I messed up the numbering. Put screws in the cross beams marked #1 and #2, plus the unmarked one, and tighten them down snugly. Don’t put a screw in the cross beam marked #3 – you’ll need that free to squeeze the arms assembly in next.

Stand the frame up as shown in the photo. You can see the screws in place in what’s now the back side of the frame. Pull the cross beams at point #1 (numbering from the previous photo) apart just enough to let you slide the arms assembly into the frame. The two nubs on the ends of the arms will go into the matching wells in the frame. When you’re done, the arms should be able to rotate up and down inside the frame.

Now, put a regular screw into cross beam #1 of the frame and tighten that down snugly.

Take the letter tray holder (my kit had the the letter tray already in position in the holder; you can take the letter tray out if you like) and flip it over to be face down, with the tabs pointing to the frame. See the two little tabs on the frame the lower arrows are pointing at? Take the letter tray holder and hook the tabs at the end of the holder behind the tabs on the frame, and rotate the holder to an upright position. The screw holes at the back of the holder will line up with the matching tab holes on the frame (see below photo).

Like this.

Turn the frame around, and take two screws and screw them down into the tray holder until they’re snug.

Locate the three metal shafts, and the shaft board. You’ll need the shorter and middle-length shafts right now.

With the back of the frame facing you, position the shaftboard so that the two pins at the side point to your right. Put the far end of the shaft board inside the frame such that the short shaft will run through the middle hole of the frame, through the shaft board, and then out the other side of the frame, as shown above. (Note, I have the screwdriver propping up the shaftboard just to help me get a better photo.)

Turn the frame around again, and run the medium shaft through the holes in the middle of the arm assembly.

Now, this is a slightly tricky part. You want the two linkage arms and two retaining caps. If you play with the linkage arms, you’ll see that they can be folded into different shapes, some more useful than others. Also, the arms are marked “1” and “2”.

With the back of the frame facing you, put linkage 1 to the right side and linkage 2 to the left. Fold the arms to match the photos. I’m calling the two joints in the middle of the linkage “elbow 1” (e1) and “elbow 2” (e2). The end of the linkage that just has the hole is the “tail” (t), and the piece with the spring and rotation thing is the roller holder.

Turning the frame counterclockwise a little so you’re looking at the left side, take linkage 2 and hold it so that the tail is aimed down at the table, and the spring roller holder is kind of tucked in between the other two arms. Slide the linkage arm onto the medium and short shafts, with the medium shaft going through e1, and the short shaft fitting into the end cap of e2.

Turn the frame to get to the right side, and mount linkage arm 1 onto both shafts in the same way. Then take the two retaining caps and put them on either end of the medium shaft. You don’t have to push them on very far. Just enough that the linkage arm elbows don’t shimmy around too much as the linkage moves back and forth. You can adjust the retainers later when the press is fully assembled (see below photo).

Take two of the regular screws and put them in the screw holes of the mounting caps at the elbows “e2” of the linkage and tighten them down so the linkages are firmly secured to the short shaft. (Push the linkages together so they’re all the way on the short shaft before tightening the screws.)

These guys here (shown before being tightened down).

You now want the long metal rod, the stirrup, the stirrup shaft, the collar and the two remaining retainer caps. Slide the pin of the stirrup into the matching slot on the stirrup shaft (doesn’t matter which side of the stirrup faces forward or backward).

Slide the long metal shaft through the linkage tail (t) on the left side of the frame, through the collar (with the thicker disk end closest to the linkage arm), through the lower holes of the shaft board, then out the other side of the shaft board and through the tail (t) of the right-side linkage arm.

Hold the shaft in place by sliding a retainer cap onto the left end of the shaft.

The caps are going to look like this on the left side of the frame.

The stirrup shaft will then fit over the right end of the metal shaft, and the two plastic pins of the shaft board below. Hold the right side of the metal shaft in place with the other retainer end cap.

Notice that the tail of the right-side linkage arm is located between the shaft board and the stirrup shaft. You can push the back retainer caps so that they fit snugly on either side of the press frame.

Take the washer-head screw and use it to fix the stirrup shaft in place on the shaft board. Tighten it down snugly, but be careful to not strip out the plastic threads.

Like this.

Get the ink plate and set it face down. Take the stopper and attach it to the plate with a regular screw.

This way. Tighten down the screw until it is snug and the stopper doesn’t wiggle at all.

Almost done.

Turn the ink plate right side up, and position the two fingers at the front of the plate so that they fit under the top edge of the letter plate. Rotate the back edge of the ink plate downward.

Looking at the back of the frame, you’ll notice that the stopper kind of hits the top cross beam of the frame. The idea is that you’re going to put a piece of cloth over the ink plate when it comes time to start printing, and the edges of the cloth are going to be tucked under the side edges of the ink plate, so that when you push the plate down, the stopper will snap past the frame cross beam and hold the ink plate firmly in place, simultaneously trapping the cloth sheet in place. This will make more sense later, when you get ready to start printing. The point is that to clean the cloth afterward, you’re going to need to pull the back of the ink plate up, pulling the stopper off the cross beam and letting you fully remove the ink plate from the press.

For right now, push the ink plate down so the stopper snaps into place below the crossbeam, as shown in the photo above.

Find the roller, and the two roller end caps. Push the end caps firmly into place at either end of the roller.

Like this.

Push the stirrup down to bring the roller hand ends of the linkage arms up to where you can see them. It will help to have the hands rotated to be pointing up and to the back of the press as shown in the above photo. Snap the roller into place in the hand pieces.

Like this. Note that the roller end caps have two small spacers that slide back and forth on the roller shaft. Make sure those spacers are between the roller hand pieces and the roller itself. But really, there is only one way the roller will easily fit onto the linkage arm hands.

Rotate the hands forward, and now you’re ready to start printing. Push the stirrup down, and pull it up, to test the movement of the arms and the roller. If everything moves smoothly, the roller should roll back and forth across the ink plate, down over the letter plate, and to the bottom of the frame. If you keep pushing the stirrup down, the press will push against the letter plate. If you have letters in the plate, and a business card blank in place on the press, you’ll make an imprint on the card.

Find the card holder plate, the felt sheet and the two felt holder fingers.

Put the felt sheet in the indent in the card holder plate, and push the finger pieces into the holes at either side of the sheet to keep it in place. Note now that there’s a lip on the holder plate at one of the edges of the felt sheet. You’re going to set your business card blank on that lip when it comes time to do the printing, so that lip indicates “down” on the card holder plate.

Snap the card holder plate onto the medium-length rod at the front of the machine, with the lip at the “down” position.

Like this.

If the letter tray is already in the press, lift it out. Use a scissors or diagonal cutter to cut all the letters out of the mold frame. Remove any excess flash from the sides of the letters. Put the letters you want into the tray. When you’re done, slide the tray back into place in the tray holder plate.

And that’s it for the kit assembly portion. Again, pull and push the stirrup to check the roller movement across the ink plate and the letters, and that the card plate moves forward to press the card against the letter faces (the type). If necessary, loosen or tighten the retainer caps on the short and medium-length rods to prevent shimmying or avoid jamming of the arm linkages against the frame.

I haven’t had time to do any printing myself, so I don’t have instructions ready for that, yet. In the meantime:
The black “ink” that comes with the kit is actually a water-based paint. Pull the back of the ink plate up so the stopper comes off the crossbeam. Take the piece of white cloth and lay it flat on the ink plate, and tuck the edges under the plate. Put the ink plate back in place on the printer and snap it down again, keeping the cloth sheet flat on top. Use the eye dropper to wet the cloth, and squeeze ink onto the sheet. Push and pull the stirrup to run the roller over the ink until it’s evenly smeared across the sheet. This may take a couple minutes, and it may help to just push the roller against the cloth sheet directly with your hand. Put a blank card on the card holder, and push the stirrup down farther to ink the type. Run the roller over the type a few times to make sure the letters are evenly inked.  Finally, push the stirrup all the way down, to press the type against the blank card. Release the stirrup and check the card to see if it printed the way you want. If not, re-ink the type and press again, or maybe press a little harder. Don’t press so hard as to damage the press. Practice a few times until you get it right. If necessary, experiment with the amount of water you put on the ink cloth, to avoid the “ink” being too thick and too watery.

Direct akken youtube video link

To print a card using the same letters more than once, use the little extraction tool to push the letters out of the tray, and reposition them as needed. Print again, and repeat as necessary. When you’re done, unsnap the ink plate and remove the cloth sheet and the roller.  Soak the sheet and roller in a bowl of warm water to clean off the paint before it has a chance to dry.

Newton Science Magazine, Jan. 2018, part 2


(All rights belong to their owners. Images used here for review purposes only.)

The second article from the Jan., 2018, Newton magazine is “Making Beautiful Tiles With Mathematics”. Having written up the chapter on Penrose Tiles from the Gardner book, I was interested to see how the authors would address Penrose’s work in this article. They start out by mentioning M. C. Escher, and then covering a lot of the concepts addressed in Martin’s Scientific American article, which I highlighted back in July. Is it possible that someone at Newton read my blog and got an idea for this article? Nah, doubt it, but still…

Anyway, I didn’t go through the Japanese text really closely, so I can’t be absolutely sure, but I didn’t see Penrose’s name in there at all. Which is kind of strange because many of the tiling concepts in this article are very similar to what was in Martin’s Mathematical Recreations article on Penrose’s non-periodic tilings. The main big difference is that the illustrations in the Newton article look more like CG pictures, and they are all attributed to Japanese artists. Note that the pink and tan tiling (above, lower right corner) is the same as the one Martin used, but with different colors, while “Birds and Fishes” (above, middle left) is suspiciously like Penrose’s Tiling Chickens.

Then we get Makoto Nakamura’s “T-Ball”, which is based on something Escher had made but that fact seems to have been overlooked. Yes, Newton magazine has nice pictures and interesting articles, but there may be a failing here in giving proper attributions to the people that originated these tilings. Or, I may be wrong…

Wednesday Soma Answer


Wednesday answer:
Which of the shapes shown cannot be made with the 7 Soma pieces?

The Skyscraper.

Colossal Gardner, ch. 30


I grew up with the Soma cube, so I don’t consider this chapter to be quite so groundbreaking now. But, the background is fun. Piet Hein, who appeared in Colossal Gardner ch. 6, attended a lecture by Werner Heisenberg, who was talking about quantum physics. As Heisenberg spoke about slicing space up into cubes, Piet visualized exactly that. “If you take all the irregular shapes that can be formed by combining no more than 4 cubes, all the same size and joined at their faces, these shapes can be put together to form a larger cube.” Piet drew the shapes out on paper, then glued 27 cubes together to make the seven components, and it was eventually marketed in the Scandinavian countries under the trade name Soma.


(All rights belong to their owners. Images used here for review purposes only. Basic Soma cube parts.)

Over 230 different solutions (not counting rotations and reflections) were found by Richard K. Guy of the University of Malaya.

Puzzle: Which of these shapes cannot be made with the 7 Soma pieces?

The above figures were some of the hundreds Gardner received after publishing the original article.

Newton Science Magazine, Jan. 2018, part 1


(All rights belong to their owners. Images used here for review purposes only.)

Newton is Japan’s answer to Scientific Amercan, but with kind of a National Geographic vibe. It tends to focus on hard science with a softer, math-lite approach aimed at casual adult readers, accompanied by LOTS of graphics, photos and simplified illustrations. Past feature articles have been on finding a new dimension, how the brain works, and dinosaurs. The current issue covers AI and machine image recognition. Each issue also has a panoramic photo fold-out spread of various locations worldwide, and a few astronomical photos.

There are two articles I’d like to comment on from the Jan., 2018, issue. The first is a little overview of Foucault’s Pendulum. The article provides a brief summary of Leon Foucault’s life, and how he set up his pendulum in the Paris Pantheon to demonstrate that the Earth rotates. Most of the discussion of the mechanics mirrors what’s in the English wiki page.

To some extent, the reason for mentioning this article now is that it kind of addresses the rising influence of the Flat Earthers. If the Earth can be shown to rotate at different speeds at different latitudes, then it is a globe. Not that a hardcore flat earther is going to be swayed by logic, math, or physical proof. But still, the thought is there.

The idea is that if you have a sufficiently big pendulum that has a sufficiently heavy bob, then as the pendulum swings the Earth will rotate under it. Preferably, you want the bob to swing for at least a few hours to gather enough data points to work with. If the pendulum is at the North Pole (3-a), from the viewpoint of observers standing near the pendulum, the swinging pendulum will make a full 360 degree clockwise rotation in 24 hours. That’s a displacement of 360/24 = 15 degrees from the original starting path of the pendulum’s swing per hour. (At the South Pole, the rotation is the same but counterclockwise.) When you’re at the equator (3-b), there’s no rotation.

The math is: omega = 360 * sin(theta)/day

Where omega is the angular speed of the pendulum rotation in clockwise degrees per day, and theta is the latitude of the pendulum (North Pole is 90 degrees; equator is 0; South Pole is -90 degrees). Tokyo is at 35.69 degrees, so omega is 360*sin(35.69)/24 = 8.75 degrees per hour, and it would take the pendulum 41.1 hours to make a full clockwise rotation. (For comparison, at a latitude of 30 degrees, omega is 7.5 degrees per hour and a full rotation takes 2 days.

If the Earth were flat, or placed on a cylinder, the pendulum wouldn’t rotate. The only explanation for the changing values of omega at different latitudes is that the Earth is a globe, more or less.

Colossal Gardner, ch. 29


Ok, I know the name of the book is Mathematical Games, and that these are all articles collected from Martin Gardner’s column of the same name during his stint with Scientific American. But, this next section on Combinatorics appears to take the idea of games a little more to heart than it has up to this point (that is, the next chapter is on the Soma Cube, and this one is on Hexaflexagons). So, anyway, as Martin says, “flexagons are paper polygons, folded from straight or crooked strips of paper, which have the fascinating property of changing their faces when they are “flexed”.” They originated in 1939, when Arthur Stone, then a 23-year-old grad student from England, was at Princeton in the U.S. on a math fellowship. The American notebook paper didn’t fit in his British notebook, so he trimmed one-inch wide strips from the sheets, and ended up playing with them. He’d folded one strip diagonally at three places to make a hexagon, and when he pushed two adjacent triangles together, it opened up like a flower to show a new face. Stone built on the idea to have six faces, showed it to some friends in the graduate school, and soon “flexagons” appeared all over the school. A “flexagon committee” formed to investigate the properties of this new toy, and the members included Richard Feynman. The models were then named “hexaflexagons,” and were the precursors to Doris Schattschneider’s kaleidocycles.


(All rights belong to their owners. Images used here for review purposes only. Making a flexagon.)

For a trihexaflexagon, cut a strip so you can mark off 10 equilateral triangles (A). Fold the strip backward along the line ab, and turn it over for B. Fold it backward again along the line cd so that the next to the last triangle is placed on top of the first one (C). Fold the last triangle backward and glue it to the other side of the first one (D). You can flex the figure, but it’s not meant to be cut out. It’s best to use fairly thick paper (maybe .15 mm), and at least 1.5″ wide.


(Making a hexaflexagon.)

For a hexaflexagon, have a strip 19 equilateral triangles long. Number the triangles 1, 2, 3 (repeating) on one side, leaving the last one blank. On the other side, number them as shown, with the first one blank. Fold the strip so that the same underside numbers face each other (4 on 4, 5 on 5, 6 on 6) (B). Fold the new strip back on ab and forward on cd to make the hexagon D. Then fold back the last triangle and glue it to the other end of the strip. If made right, all the faces on one side with show number 1, and the other side will show number 2. Pinch two adjacent triangles together and push in the opposite corner to get a cycle of 1, 2, 3. With work you should get 4, 5, 6. The rule is to keep flexing at the same corner until it refuses to open, then switch to an adjacent corner.

The committee experimented with longer strips, to get 9, 12, 15 and even 48 faces. Using zigzag patterns, you can make a tetrahexaflexagon. You can download actual patterns from the flexagon.net website. As the committee was trying out new ideas, they were interrupted by the U.S.’s entering WW II. Of the members, John Tukey became a professor of mathematics at Princeton, making contributions to topology and statistical theory. Bryant Tuckerman became a mathematician at IBM’s research center in Yorktown Heights, NY. Stone went on to become a lecturer in mathematics at the university of Manchester in England. And we all know about Feynman.


(Ideas for colorations.)

The addendum suggests prefolding the paper strips on all the dotted lines before folding the model, and I heartily agree with this.

Martin also adds that this article first appeared in Scientific American in Dec. 1956, and it was so popular that the editors asked him if he had enough material to start up a regular column. Martin said “yes,” and then ran to all the bookstores to buy all the books on mathematical recreations he could find. The rest is history.


(Crooked hexaflexagons.)

(Below photos of flexagons are from flexagon.net.)


(Magic square type.)


(Magic square type.)


(Sangaku)

No puzzle this time. Just make your own flexies.

Escher takes its toll


I like reading Wumo (by Wulff and Morgenthaler), because most of the strips are irreverent, and occasionally make it to laugh out loud funny. I like this particular one simply because it ties in with Martin Gardner and M. C. Escher.

Wednesday Cake answer



(Cutcake puzzle.)

Puzzle:
The above illustration is for the game cutcake. You have a 4×7 sheet cake, in Conway’s notation of value 0. This means that the second player wins regardless of which type of player goes first. Last person to be able to make a cut along the lines wins. Left’s move is to break a piece of the cake into 2 parts along any horizontal lattice line; Right’s is to break a piece along any vertical line. It looks as if the vertical breaker, who has twice as many options as their opponent, would have the advantage, but not if they go first. Assume that the vertical breaker goes first and breaks along the line indicated by the arrow, what is player 2’s response to win?

If the first player breaks the cake into a 4×4 square and a 4×3 rectangle, there is only one winning reply – break the 4×3 piece into two 2×3 rectangles.

Gakken Little Printer Kit


Finally, the Gakken website got updated (last update was for the scratch art kit in January). The new pages advertise the printer kit, showing examples of the cards you can print with it (basically, the little name cards you’d put on the dining table to show where people are to sit for a party), highlights from the magazine (the history of printing, examples of fancy printing by professional artists) and the downloads page (PDF of the assembly instructions (40 pieces total, including the screws and small bits), and operating instructions). 3,500 yen (approx. $32 USD) not including tax. The editors suggest a 30-minute assembly time, which may not include trimming the flash from the edges of all the letter blocks.

You only get two block sets, one for one each of the Japanese hiragana letters, and one for one set of the upper and lower case alphabet, plus numbers. So, unless there’s a way to by more block sets, or if you can make your own on a 3D printer, there’s going to be a very tight limit on what you can print with this. I’m assuming the idea is that you print in multiple passes.

The kit hits the shelves on mainland Japan on the 15th. Kagoshima won’t get them until 2 or 3 days later.

Colossal Gardner, ch. 28


The section on Infinity ends with Surreal Numbers. Surreal Numbers were developed by John Conway (The Game of Life), and named by Donald Knuth.


(All rights belong to their owners. Images used here for review purposes only. John “Horned” Conway.)

Surreal numbers are created by following set rules, and can define all integers, all integral fractions, all irrationals, all of Cantor’s transfinite numbers, the reciprocal of Cantor’s numbers, and infinite classes of “weird numbers”, like:
(w + 1)^(1/3) – PI/w
Where w is omega, Cantor’s first infinite ordinal.

We start with two sets, a left set L, and a right set R. No member of L is equal to or greater than any member of R. Then, there is a number {L|R} that is the “simplest number” (as Conway defines it) in between. With the empty sets for L and R, { | } gives us the definition of 0. Everything else follows from plugging back in newly created numbers into the L and R sets. {0|0} is not a number, but {0| } defines 1, and { |0} defines -1. More info can be found in the wiki article.

The rest of the chapter covers Conway’s extension of the surreal number process to create what he calls “games.” A Conway “game” is constructed in a similar, but more general way. If L and R are any two sets of games, there is a game {L|R}. Some games correspond to numbers, others don’t. They all, however, are built on the empty set. More details can be found in the wiki article on Combinatorial Game Theory.


(Cutcake puzzle.)

Puzzle:
The above illustration is for the game cutcake. You have a 4×7 sheet cake, in Conway’s notation of value 0. This means that the second player wins regardless of who goes first. Last person to be able to make a cut along the lines wins. Left’s move is to break a piece of the cake into 2 parts along any horizontal lattice line; Right’s is to break a piece along any vertical line. It looks as if the vertical breaker, who has twice as many options as their opponent, would have the advantage, but not if they go first. Assume that the vertical breaker goes first and breaks along the line indicated by the arrow, what is player 2’s response to win?